XBOX

in Technology Insight

The next round of console wars are well and truly underway, with Sony and Microsoft trading blows in terms of the capability and raw specifications of their respective new devices.

Although it’s still the beginning of the year, both have their eyes on  lucrative Christmas sales, so building both hype and awareness beforehand is crucial.

The new X Box Series X appears to be an impressive engineering feat. For those of you conversant in “geek”, it features:

custom designed processor leveraging AMD’s latest Zen 2 and RDNA 2 architectures which outputs four times the processing power of an Xbox One

Capable of 12 terraflops of GPU (Graphics Processing Unit performance

Variable Rate Shading (VRS): a patented form of VRS empowers developers to more efficiently utilise the full power of the Xbox Series X. This means that tasks can be assigned to the architecture in the most efficient way, without causing lag or having to go through the CPU first for instruction.

Hardware-accelerated DirectX Raytracing: in other words, true-to-life lighting, accurate reflections and realistic acoustics in real time as you explore the game world.

Other innovations include SSD Storage, Quick Resume to get back to gaming faster, Dynamic Latency Input (DLI), HDMI 2.1 and 120 fps support.

On top of all this, Microsoft has made a commitment to make the Series X backwards-compatible with Xbox, Xbox 360 and Xbox One.

More details and test units will be in the wild soon, we’re promised. Can’t wait.

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